[Mono-bugs] [Bug 79452][Wis] Changed - rethrow loses stack trace information

bugzilla-daemon at bugzilla.ximian.com bugzilla-daemon at bugzilla.ximian.com
Fri Sep 22 05:29:45 EDT 2006


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Changed by vargaz at gmail.com.

http://bugzilla.ximian.com/show_bug.cgi?id=79452

--- shadow/79452	2006-09-21 17:34:27.000000000 -0400
+++ shadow/79452.tmp.21042	2006-09-22 05:29:45.000000000 -0400
@@ -86,6 +86,13 @@
 Would be really useful to get fixed even though it's hard.
 Stacktraces are pretty important when developing code.
 
 Especially in boo (and the derived unityscript), this means most of the duck typed code will 
 lose the important part of the stacktrace, so when you encounter an error, you have no clue 
 where it happened.
+
+------- Additional Comments From vargaz at gmail.com  2006-09-22 05:29 -------
+We would fix it but don't know how to. For example, under MS, 
+if I print the stack trace in ReThrowFooBar (), it doesn't include the
+Main method, but when I print it out in Main, it does. So we _do_
+preserve the stack trace, while MS changes it during a rethrow.
+


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