[Mono-bugs] [Bug 79368][Cri] New - VM crashes with 'file mini-ppc.c: line 1676 (get_float_register_spilling): assertion failed: (regmask)'

bugzilla-daemon at bugzilla.ximian.com bugzilla-daemon at bugzilla.ximian.com
Mon Sep 11 17:10:16 EDT 2006


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Changed by andylarder at hotmail.com.

http://bugzilla.ximian.com/show_bug.cgi?id=79368

--- shadow/79368	2006-09-11 17:10:16.000000000 -0400
+++ shadow/79368.tmp.2579	2006-09-11 17:10:16.000000000 -0400
@@ -0,0 +1,89 @@
+Bug#: 79368
+Product: Mono: Runtime
+Version: 1.1
+OS: 
+OS Details: OS 10.4.7
+Status: NEW   
+Resolution: 
+Severity: 
+Priority: Critical
+Component: JIT
+AssignedTo: lupus at ximian.com                            
+ReportedBy: andylarder at hotmail.com               
+QAContact: mono-bugs at ximian.com
+TargetMilestone: ---
+URL: 
+Cc: 
+Summary: VM crashes with 'file mini-ppc.c: line 1676 (get_float_register_spilling): assertion failed: (regmask)'
+
+Steps to reproduce the problem:
+1. Compile the code below (in my case this was with Visual Studio 2005 on a PC) 
+2. Run the code on a PowerPC mac
+
+Actual Results:
+
+** ERROR **: file mini-ppc.c: line 1676 (get_float_register_spilling): assertion failed: (regmask)
+aborting...
+
+===========================================================
+======
+Got a SIGABRT while executing native code. This usually indicates
+a fatal error in the mono runtime or one of the native libraries 
+used by your application.
+===========================================================
+======
+
+Stacktrace:
+
+Abort trap
+
+
+Expected Results:
+
+Should just run silently
+
+How often does this happen? 
+
+Every single time it is ran.
+
+Additional Information:
+
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace TestCase
+{
+    class Matrix4
+    {
+        public float e00, e01, e02, e03, e10, e11, e12, e13, e20, e21, e22, e23, e30, e31, e32, e33;
+
+        public Matrix4(float e00, float e01, float e02, float e03,
+            float e10, float e11, float e12, float e13,
+            float e20, float e21, float e22, float e23,
+            float e30, float e31, float e32, float e33)
+        {
+            this.e00 = e00;
+            this.e01 = e01;
+            this.e02 = e02;
+            this.e03 = e03;
+            this.e10 = e10;
+            this.e11 = e11;
+            this.e12 = e12;
+            this.e13 = e13;
+            this.e20 = e20;
+            this.e21 = e21;
+            this.e22 = e22;
+            this.e23 = e23;
+            this.e30 = e30;
+            this.e31 = e31;
+            this.e32 = e32;
+            this.e33 = e33;
+        }
+
+        static void Main(string[] args)
+        {
+            Matrix4 m = new Matrix4(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+        }
+    }
+}


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