[Mono-bugs] [Bug 79246][Nor] Changed - Bitmap.LockBits doesn't behave like MS

bugzilla-daemon at bugzilla.ximian.com bugzilla-daemon at bugzilla.ximian.com
Tue Sep 5 09:10:00 EDT 2006


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Changed by sebastien at ximian.com.

http://bugzilla.ximian.com/show_bug.cgi?id=79246

--- shadow/79246	2006-09-05 01:45:55.000000000 -0400
+++ shadow/79246.tmp.9423	2006-09-05 09:10:00.000000000 -0400
@@ -72,6 +72,21 @@
 right thing" here, because I doubt anybody will actually want alpha 
 forced to 255 in BMP files (and if they do and they complain about 
 it, we can change it then).
 
 I have yet to look at the other System.Drawing.Imaging test cases 
 marked [NotWorking].
+
+------- Additional Comments From sebastien at ximian.com  2006-09-05 09:09 -------
+[1] not sure how many tests depends on this but we should look at
+updating the file with a true 1bpp bitmap. FWIW all bitmaps should be
+checked (and probably a few more added as well).
+
+[2] I may be misunderstanding BitmapData, but why would the bitmap
+return different data with a different implementation ? (unless the
+format uses a non-lossless compresssion). Anyway please explain why
+moving by Z bytes would results in a different X, Y pixel position (as
+this seems to be the main motivation of BitmapData).
+
+[3] Unless we're 100% sure about this being a bug we should strive for
+compatibility with MS implementation. People won't like having Mono/MS
+dependant code when using System.Drawing.


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