[Mono-bugs] [Bug 78408][Nor] Changed - Graphics.FillRectangles() should not call GDI+ GdipFillRectangles(I)

bugzilla-daemon at bugzilla.ximian.com bugzilla-daemon at bugzilla.ximian.com
Wed May 24 11:07:29 EDT 2006

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Changed by sebastien at ximian.com.


--- shadow/78408	2006-05-15 16:56:53.000000000 -0400
+++ shadow/78408.tmp.20131	2006-05-24 11:07:29.000000000 -0400
@@ -1,23 +1,23 @@
 Bug#: 78408
 Product: Mono: Class Libraries
 Version: 1.1
 OS: unknown
 OS Details: 
-Status: RESOLVED   
-Resolution: FIXED
+Status: REOPENED   
 Severity: Unknown
 Priority: Normal
 Component: Sys.Drawing.
 AssignedTo: sebastien at ximian.com                            
 ReportedBy: atsushi at ximian.com               
 QAContact: mono-bugs at ximian.com
 TargetMilestone: ---
-Summary: [PATCH] Graphics.FillRectangle() should not call GDI+ GdipFillRectangles(I)
+Summary: Graphics.FillRectangles() should not call GDI+ GdipFillRectangles(I)
 Currently mono calls GdipFillRectangles() for Graphics.FillRectangle even
 if the argument rectangle array is empty. In that case Windows native GDI+
 (not our libgdiplus) returns InvalidParameter status. So we should just
 ignore empty array.
@@ -27,6 +27,11 @@
 Created an attachment (id=17029)
 proposed fix + test
 ------- Additional Comments From atsushi at ximian.com  2006-05-15 16:56 -------
 fixed in svn as approved by Sebastien (r60723).
+------- Additional Comments From sebastien at ximian.com  2006-05-24 11:07 -------
+Atsushi, there's something I must have misunderstood in our discussion
+because your new unit test is failing on both MS 1.1 and 2.0 (i.e. it
+only works on Mono).

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