[Mono-bugs] [Bug 78285][Nor] Changed - Graphics.DrawIcon memory
leak ?
bugzilla-daemon at bugzilla.ximian.com
bugzilla-daemon at bugzilla.ximian.com
Thu May 4 16:20:58 EDT 2006
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Changed by xenomorph2 at onlinehome.de.
http://bugzilla.ximian.com/show_bug.cgi?id=78285
--- shadow/78285 2006-05-04 15:40:24.000000000 -0400
+++ shadow/78285.tmp.26869 2006-05-04 16:20:58.000000000 -0400
@@ -70,6 +70,18 @@
------- Additional Comments From peter at novonyx.com 2006-05-04 15:40 -------
I'm gonna rethink some of our icon handling stuff. We have the
problem that there are libgdiplus HICON methods we can't support
because we handle icons in managed code. Maybe moving it into
libgdiplus, and, on Win32, using native methods to read icons might
solve the issues.
+
+------- Additional Comments From xenomorph2 at onlinehome.de 2006-05-04 16:20 -------
+Though Peter is already rethinking the Icon stuff, I'm attaching a
+screenshot with the result of a little sample app that draws an icon
+with Graphics.DrawIcon and a bitmap that gets created with
+Icon.ToBitmap in the ctor of the app.
+
+Basically it calls Graphics.DrawIcon 5000 x 2 times and
+Graphics.DrawImage 5000 x 2 times and both (bottom) once. As you can
+see in the screenshot the results in Windows (vmware) are almost equal
+for DrawIcon and DrawImage but for mono/SD not.
+
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