[Mono-bugs] [Bug 79127][Min] New - SWF Timer should not work when started from another thread
bugzilla-daemon at bugzilla.ximian.com
bugzilla-daemon at bugzilla.ximian.com
Sun Aug 20 22:37:50 EDT 2006
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Changed by scottell.lists at gmail.com.
http://bugzilla.ximian.com/show_bug.cgi?id=79127
--- shadow/79127 2006-08-20 22:37:50.000000000 -0400
+++ shadow/79127.tmp.10791 2006-08-20 22:37:50.000000000 -0400
@@ -0,0 +1,70 @@
+Bug#: 79127
+Product: Mono: Class Libraries
+Version: 1.1
+OS:
+OS Details:
+Status: NEW
+Resolution:
+Severity:
+Priority: Minor
+Component: Windows.Forms
+AssignedTo: peter at novonyx.com
+ReportedBy: scottell.lists at gmail.com
+QAContact: mono-bugs at ximian.com
+TargetMilestone: ---
+URL:
+Cc:
+Summary: SWF Timer should not work when started from another thread
+
+This is kind of a minor issue, but I'll log it anyway: On MS.NET, when you
+try to start a System.Windows.Forms.Timer from a thread other than the
+main, nothing happens. The Tick event does not occur. However, Mono's
+SWF.Timer implementation does work from another thread. For consistency's
+sake it probably should not.
+
+Here is a simple test app for your convenience:
+
+
+using System;
+using System.Threading;
+using System.Windows.Forms;
+
+public class T : Form
+{
+ System.Windows.Forms.Timer myTimer = new System.Windows.Forms.Timer();
+
+ public static int Main (string[] args)
+ {
+ Application.Run(new T());
+ return 0;
+ }
+
+ public T ()
+ {
+ Label l = new Label ( );
+ l.Text = "click me";
+ l.Click += Clicky;
+ l.Dock = DockStyle.Fill;
+ Controls.Add ( l );
+
+ myTimer.Interval = 500;
+ myTimer.Tick += TickHandler;
+ }
+
+ void Clicky ( object o, EventArgs e)
+ {
+ Thread thread = new Thread ( new ThreadStart ( StartThread ) );
+ thread.Start();
+ }
+
+ void StartThread ()
+ {
+ Thread.Sleep ( 1000 );
+ myTimer.Start ();
+ }
+
+ void TickHandler ( object o, EventArgs e )
+ {
+ Console.WriteLine ( "Should not occur" );
+ }
+}
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