[Mono-bugs] [Bug 74959][Nor] New - [PATCH] CodeDom compilers ignore
GenerateInMemory compiler parameter
bugzilla-daemon at bugzilla.ximian.com
bugzilla-daemon at bugzilla.ximian.com
Sun May 15 10:27:53 EDT 2005
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Changed by gert.driesen at pandora.be.
http://bugzilla.ximian.com/show_bug.cgi?id=74959
--- shadow/74959 2005-05-15 10:27:53.000000000 -0400
+++ shadow/74959.tmp.1501 2005-05-15 10:27:53.000000000 -0400
@@ -0,0 +1,61 @@
+Bug#: 74959
+Product: Mono: Class Libraries
+Version: 1.1
+OS:
+OS Details:
+Status: NEW
+Resolution:
+Severity:
+Priority: Normal
+Component: System
+AssignedTo: mono-bugs at ximian.com
+ReportedBy: gert.driesen at pandora.be
+QAContact: mono-bugs at ximian.com
+TargetMilestone: ---
+URL:
+Cc:
+Summary: [PATCH] CodeDom compilers ignore GenerateInMemory compiler parameter
+
+Currently, both the C# and the VB.NET CodeDom compilers ignore the
+GenerateInMemory compiler parameter.
+
+When the GenerateInMemory parameter is set, the compiled assembly should
+be loaded by a byte array (instead of using Assembly.LoadFrom) and the
+PathToAssembly property in the CompilerResults should not be set.
+
+To reproduce this issue, compile and run the following code snippet:
+
+using System;
+using System.CodeDom;
+using System.CodeDom.Compiler;
+
+using Microsoft.VisualBasic;
+
+public class EntryPoint
+{
+ static void Main(string[] args)
+ {
+ CompilerParameters options = new CompilerParameters();
+ options.GenerateExecutable = false;
+ options.GenerateInMemory = true;
+
+ VBCodeProvider codeProvider = new VBCodeProvider();
+ ICodeCompiler compiler = codeProvider.CreateCompiler();
+ CompilerResults results = compiler.CompileAssemblyFromDom(options,
+ new CodeCompileUnit());
+
+ if (results.CompiledAssembly.Location == string.Empty) {
+ Console.WriteLine("OK");
+ }
+ }
+}
+
+Actual result:
+
+No output (meaning, Location is not an empty string)
+
+Expected result:
+
+OK (which is what you get if you run it on MS.NET)
+
+The attached patch fixes these issues and adds unit tests.
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