[Mono-bugs] [Bug 72240][Wis] Changed - Incorrect behaviour when the network is overloaded.
Tue, 8 Feb 2005 04:01:31 -0500 (EST)
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Changed by firstname.lastname@example.org.
--- shadow/72240 2005-02-05 10:01:07.000000000 -0500
+++ shadow/72240.tmp.1542 2005-02-08 04:01:31.000000000 -0500
@@ -101,6 +101,26 @@
------- Additional Comments From email@example.com 2005-02-05 10:01 -------
I cannot reproduce this problem with current HEAD.
On 1-0 branch, i get a segmentation fault in the server after the
+------- Additional Comments From firstname.lastname@example.org 2005-02-08 04:01 -------
+Yesterday I installed mono-1.1.3 from source code and this sample
+still doesn't work properly. But in this version it doesn't halt on
+SEGFAULT - client just stops at some moment and wait for something
+infinitely (After all data has been sent I think). So the problem
+still remains - the attached sample doesn't work.
+Also in this new version the call of method Dns.GetHostName() leads
+to termination of Environment.CommandLine variable! After this call
+some garbage is assigned to this variable. The interesting thing is
+that it works in simple examples like this:
+Console.WriteLine( Dns.GetHostName() );
+Console.WriteLine( Environment.CommandLine );
+Now this bug appears constantly in our MC# Runtime which use a lot
+of features like Reflection, Threading and etc. But yesterday I
+couldn't find a small example that reproduce this problem yet...
+Hope today I'll find it.