[Mono-bugs] [Bug 77020][Wis] New - BeginConnect is still broken on OS X, just in a more interesting way

bugzilla-daemon at bugzilla.ximian.com bugzilla-daemon at bugzilla.ximian.com
Fri Dec 16 22:20:28 EST 2005


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Changed by bryan at imeem.com.

http://bugzilla.ximian.com/show_bug.cgi?id=77020

--- shadow/77020	2005-12-16 22:20:28.000000000 -0500
+++ shadow/77020.tmp.4758	2005-12-16 22:20:28.000000000 -0500
@@ -0,0 +1,113 @@
+Bug#: 77020
+Product: Mono: Runtime
+Version: 1.1
+OS: Mac OS X 10.3
+OS Details: Mac OS X 10.4, ppc
+Status: NEW   
+Resolution: 
+Severity: 
+Priority: Wishlist
+Component: io-layer
+AssignedTo: dick at ximian.com                            
+ReportedBy: bryan at imeem.com               
+QAContact: mono-bugs at ximian.com
+TargetMilestone: ---
+URL: 
+Cc: 
+Summary: BeginConnect is still broken on OS X, just in a more interesting way
+
+Please fill in this template when reporting a bug, unless you know what you
+are doing.
+Description of Problem:
+This is an extension of #75436.  If you make an asynchronous connection and
+it fails, then you attempt to make another asynchronous connection, the
+asynchronous callback is never called.  I'm using 1.1.11 (the dmg Miguel
+posted to primates) This bug is specific to OS X.  The code below works on
+Linux (x86, 1.1.11).
+
+Steps to reproduce the problem:
+1. Test case:
+
+using System;
+using System.Net;
+using System.Net.Sockets;
+using System.Threading;
+
+ public class Test
+ {
+        public static void Main(string[] args)
+        {
+                IPHostEntry hostAddress = Dns.GetHostByName("counterpop.net");
+                foreach(IPAddress addr in hostAddress.AddressList) {
+                        System.Console.WriteLine("ip address: " +
+addr.ToString());
+
+                        Socket blargle = new
+Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
+                        IPEndPoint endPoint = new IPEndPoint(addr, 80);
+                        blargle.BeginConnect(endPoint, new
+AsyncCallback(ConnectSocketCallback), blargle) ;
+
+                        System.Console.WriteLine("Sleeping for a bit.");
+
+                        Thread.Sleep(1000);
+
+                        System.Console.WriteLine("oh, hi there.");
+
+                        Socket blargl0r = new
+Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
+                        IPEndPoint otherEndPoint = new IPEndPoint(addr, 80);
+                        System.Console.WriteLine("blah");
+                        blargl0r.BeginConnect(otherEndPoint, new
+AsyncCallback(ConnectSocketCallback), blargl0r) ;
+
+                        System.Console.WriteLine("Sleeping for a bit.");
+
+                        Thread.Sleep(10000);
+                }       
+        }
+
+        public static void ConnectSocketCallback (IAsyncResult iar) {
+                System.Console.WriteLine("socket callback: " + iar);
+                Socket sock = (Socket)iar.AsyncState;
+                try
+                {
+                        sock.EndConnect(iar);
+                }
+                catch (Exception e)
+                {
+                        System.Console.WriteLine("got exception: {0}",
+e.ToString());
+                }
+        }
+}
+
+Actual Results:
+
+On Mac OS X (10.4.3, ppc):
+
+bryan at zoidberg:~/Desktop/blargle$ mono socket.exe 
+ip address: 216.129.104.218
+Sleeping for a bit.
+socket callback: System.Net.Sockets.Socket+SocketAsyncResult
+oh, hi there.
+blah
+
+(Does not return to command line.)
+
+Expected Results:
+
+On Linux (1.1.11, x86):
+
+bryan at hesh:~$ mono socket.exe 
+ip address: 216.129.104.218
+Sleeping for a bit.
+socket callback: System.Net.Sockets.Socket+SocketAsyncResult
+oh, hi there.
+blah
+Sleeping for a bit.
+socket callback: System.Net.Sockets.Socket+SocketAsyncResult
+
+How often does this happen? 
+
+Every time.


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