[Mono-bugs] [Bug 72792][Maj] Changed - mono eats memory running on SLES
Fri, 22 Apr 2005 09:18:05 -0400 (EDT)
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Changed by email@example.com.
--- shadow/72792 2005-04-21 15:06:57.000000000 -0400
+++ shadow/72792.tmp.867 2005-04-22 09:18:05.000000000 -0400
@@ -154,6 +154,33 @@
------- Additional Comments From firstname.lastname@example.org 2005-04-21 13:32 -------
So you are no longer ignoring exceptions from drawing, and it still leaks?
------- Additional Comments From email@example.com 2005-04-21 15:06 -------
+------- Additional Comments From firstname.lastname@example.org 2005-04-22 09:18 -------
+the current state:
+- the installation of the newest gdi-lib-files avoided problems with
+System.Drawing on SLES
+- I'm not sure if there is a memory leak with mono on SLES or not. I
+begin to think that there is no leak.
+some explanations about what I see on my 4 GB RAM machine and what I
+- the memory usage is displayed in the picture memory_ram.bmp
+- I started my application at 09:17
+- The value for the used memory on the machine goes higher and higher
+and reached the maximum at 11:00
+- The memory used by my application hold a constant value like it is
+documented in the file memory_top.txt
+- A problem that I had with older gdi-libs was that I got an
+exception with the message that to less memory was available. This
+message is gone up to now. But this message made me believe that mono
+is taking the memory.
+* Now I'm starting to think that the operating system SLES consumes
+that RAM for a reason that I didn't know. I'm not an unix expert and
+windows is totally different.
+* I'll wait and see how my application runs over the next days.