[Mono-bugs] [Bug 65406][Maj] New - TheadPool leaks RAM
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bugzilla-daemon@bugzilla.ximian.com
Mon, 6 Sep 2004 18:06:51 -0400 (EDT)
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Changed by bmaurer@users.sf.net.
http://bugzilla.ximian.com/show_bug.cgi?id=65406
--- shadow/65406 2004-09-06 18:06:51.000000000 -0400
+++ shadow/65406.tmp.12820 2004-09-06 18:06:51.000000000 -0400
@@ -0,0 +1,47 @@
+Bug#: 65406
+Product: Mono: Runtime
+Version: unspecified
+OS:
+OS Details:
+Status: NEW
+Resolution:
+Severity:
+Priority: Major
+Component: misc
+AssignedTo: mono-bugs@ximian.com
+ReportedBy: bmaurer@users.sf.net
+QAContact: mono-bugs@ximian.com
+TargetMilestone: ---
+URL:
+Cc:
+Summary: TheadPool leaks RAM
+
+Consider this test case:
+
+using System;
+using System.Threading;
+
+class X {
+ static void Main () {
+ for (int i = 0; i < 1000; i ++)
+ ThreadPool.QueueUserWorkItem (new WaitCallback (Foo), new byte [1024 *
+100]);
+
+ while (true) {
+ GC.Collect ();
+ Thread.Sleep (1000);
+ Console.Write ("c");
+ }
+ }
+
+ static void Foo (object state)
+ {
+
+ Thread.Sleep (200);
+ Console.Write (".");
+ }
+}
+
+Once all the threads are done executing, the memory usage should get very
+small. However, the memory usage stays constant at about 100 MB, meaning
+none of the arrays was feed.