[Mono-bugs] [Bug 68452][Min] Changed - BigInteger.Randomize doesn't work if BigInteger.BitCount == 0
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Sun, 17 Oct 2004 19:00:12 -0400 (EDT)
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Changed by vargaz@gmail.com.
http://bugzilla.ximian.com/show_bug.cgi?id=68452
--- shadow/68452 2004-10-16 16:51:26.000000000 -0400
+++ shadow/68452.tmp.13967 2004-10-17 19:00:12.000000000 -0400
@@ -1,16 +1,16 @@
Bug#: 68452
-Product: Mono: Runtime
+Product: Mono: Class Libraries
Version: unspecified
OS: All
OS Details:
Status: NEW
Resolution:
Severity: 001 One hour
Priority: Minor
-Component: misc
+Component: CORLIB
AssignedTo: mono-bugs@ximian.com
ReportedBy: pieter@mentalis.org
QAContact: mono-bugs@ximian.com
TargetMilestone: ---
URL:
Cc:
@@ -23,6 +23,9 @@
bi.Randomize(); // blows up
Also, should the BitCount method ever return zero? Does a 0-bit integer
make sense? If the value of the integer in question is zero, I would let
the BitCount method return '1'.
+
+------- Additional Comments From vargaz@gmail.com 2004-10-17 19:00 -------
+-> class libs