[Mono-bugs] [Bug 58027][Wis] Changed - Get rid of synch block in MonoObject

bugzilla-daemon@bugzilla.ximian.com bugzilla-daemon@bugzilla.ximian.com
Tue, 4 May 2004 23:27:54 -0400 (EDT)


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Changed by bmaurer@users.sf.net.

http://bugzilla.ximian.com/show_bug.cgi?id=58027

--- shadow/58027	2004-05-04 15:12:04.000000000 -0400
+++ shadow/58027.tmp.9983	2004-05-04 23:27:54.000000000 -0400
@@ -1,23 +1,22 @@
 Bug#: 58027
 Product: Mono: Runtime
 Version: unspecified
-OS: 
+OS: unknown
 OS Details: 
 Status: NEW   
 Resolution: 
-Severity: 
+Severity: Unknown
 Priority: Wishlist
 Component: misc
 AssignedTo: mono-bugs@ximian.com                            
 ReportedBy: vargaz@freemail.hu               
 QAContact: mono-bugs@ximian.com
 TargetMilestone: ---
 URL: 
-Cc: 
-Summary: get rid of synch block in MonoObject
+Summary: Get rid of synch block in MonoObject
 
 Currently, MonoObject contains a 4 byte sync block used for implementing
 synchronization. Most of the time, this field is unused since most objects
 are never locked. For example, mcs creates about 3000000 objects during a
 corlib compilation. This means that 12 mb memory is used for just the sync
 blocks. This is about 10% of the total memory usage of mcs. Besides taking
@@ -32,6 +31,11 @@
   include Object (since the Net framework recommends using a newly
    allocated Object for synchronization), and Type (since 
    static synchronized objects synchronize on the type). If an object
   which does not have a sync block needs to be synchronized, it is done
   using alternative (1). Types needing a sync block could also be 
   annotated with a custom attribute, like Mono.SynchronizationAttribute.
+
+------- Additional Comments From bmaurer@users.sf.net  2004-05-04 23:27 -------
+Before, I tried doing this by solution (1). One major problem was that
+alot of code depends on the offset of the field after the sync block
+to be 0 mod 8.