[Mono-bugs] [Bug 60801][Maj] Changed - Adding a call to System.Net.ServicePointManager.DefaultConnectionLimit kills any application!

bugzilla-daemon@bugzilla.ximian.com bugzilla-daemon@bugzilla.ximian.com
Sun, 27 Jun 2004 14:22:46 -0400 (EDT)


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Changed by casolorz@sbcglobal.net.

http://bugzilla.ximian.com/show_bug.cgi?id=60801

--- shadow/60801	2004-06-27 03:02:56.000000000 -0400
+++ shadow/60801.tmp.2019	2004-06-27 14:22:46.000000000 -0400
@@ -159,6 +159,39 @@
 
 ------- Additional Comments From duncan@ximian.com  2004-06-27 03:02 -------
 Can you provide the source of this test case?
 
 Also, how did you install Mono? I see that there's an assembly
 reference error in your posting for System.dll. That looks fishy to me.
+
+------- Additional Comments From casolorz@sbcglobal.net  2004-06-27 14:22 -------
+This is one of the tests I did, maybe not the one I copy pasted the
+error from, but it does give an error. There is a chance that this has
+to do with the way we installed mono, actually I didnt install it, so
+I will have to get back to you on that. However running a simple hello
+world that doesnt contain the
+System.Net.ServicePointManager.DefaultConnectionLimit does work just fine.
+
+using System;
+
+namespace ConsoleApplication1
+{
+	/// <summary>
+	/// Summary description for Class1.
+	/// </summary>
+	class Class1
+	{
+		/// <summary>
+		/// The main entry point for the application.
+		/// </summary>
+		[STAThread]
+		static void Main(string[] args)
+
+		{
+			Console.WriteLine("runningsigned1");
+			System.Net.ServicePointManager.DefaultConnectionLimit = 10;
+			Console.WriteLine("runningsigned");
+			System.Net.ServicePointManager.DefaultConnectionLimit = 10;
+		}
+	}
+}
+