[Mono-bugs] [Bug 59425][Nor] Changed - Decimal formatting bug in MONO Beta 3
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Tue, 15 Jun 2004 01:16:56 -0400 (EDT)
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Changed by davidandrewtaylor@hotmail.com.
http://bugzilla.ximian.com/show_bug.cgi?id=59425
--- shadow/59425 2004-06-05 13:34:42.000000000 -0400
+++ shadow/59425.tmp.20812 2004-06-15 01:16:56.000000000 -0400
@@ -1,23 +1,23 @@
Bug#: 59425
Product: Mono: Class Libraries
Version: unspecified
OS: Red Hat 9.0
OS Details:
-Status: RESOLVED
-Resolution: DUPLICATE
+Status: REOPENED
+Resolution:
Severity: 001 One hour
Priority: Normal
Component: System
AssignedTo: mono-bugs@ximian.com
ReportedBy: davidandrewtaylor@hotmail.com
QAContact: mono-bugs@ximian.com
TargetMilestone: ---
URL:
Cc:
-Summary: Decimal.ToString() minor formatting bug in MONO Beta 1&2
+Summary: Decimal formatting bug in MONO Beta 3
Description of Problem:
I found a slight inconsistency (that I will call a bug) when using MONO
when calling .ToString() on a Decimal type. While both MS.NET and MONO
output 0 as "0", and 5.37 as "5.37" the inconsistency is for exact
numbers (integers). So for all exact numbers other than 0, such as 1 or
@@ -67,6 +67,28 @@
Additional Information:
------- Additional Comments From atsushi@ximian.com 2004-06-05 13:34 -------
*** This bug has been marked as a duplicate of 56740 ***
+
+------- Additional Comments From davidandrewtaylor@hotmail.com 2004-06-15 01:16 -------
+I am reopening this bug report. It was originally closed as a
+duplicate of 56740, which stated that the bug is a compiler problem
+and that when compiled with MCS and then run on MS.NET the same
+output occurs. This is very different than the bug I am reporting
+here.
+
+Note that if you do this:
+string num = "5.00";
+Double n = Double.Parse(num);
+Console.WriteLine("Output is : " + n);
+
+MS.NET will output "5.00"
+MONO will output "5"
+
+Also note that if I compile with MCS and then run the generated
+assembly on MS.NET I get the correct "5.00" output. So this is
+definately NOT a MCS compiler bug it is a library bug.
+
+It would be good to get this fixed before we ship v1.0
+