[Mono-bugs] [Bug 53078][Nor] Changed - Thread not disposed if Start not called
Tue, 20 Jan 2004 08:38:06 -0500 (EST)
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Changed by email@example.com.
--- shadow/53078 2004-01-20 08:27:13.000000000 -0500
+++ shadow/53078.tmp.19251 2004-01-20 08:38:06.000000000 -0500
@@ -85,6 +85,39 @@
I created a version of corlib.dll that prints Console.WriteLine
statements in ~Thread() and have verified they do not run until
the main thread is shut down.
+------- Additional Comments From firstname.lastname@example.org 2004-01-20 08:38 -------
+I made a first attempt at explicitly calling the thread finalizers
+patch and wanted to get your input:
+1. declare 'mono_run_finalizer' in gc-internal.h and gc.c that is a
+non-static wrapper around 'run_finalizer'
+2. include gc-internal.h into threads.c
+3. in 'Start_Wrapper' add this line before 'return (0);'
+This generates the following output in the previous test case:
+** Message: : (3520) Start wrapper terminating
+** Message: : thread_cleanup: handle_remove
+** Message: : thread ID 3520
+** Message: : thread_cleanup: calling mono_thread_cleanup
+Finalize run on 03D71558 System.Threading.Thread
+Calling finalizer for thread: 3520
+** Message: : Closing thread 03D71558, handle 00000760
+Leaving finalizer for thread: 3520
+Unfortunately, it still holds onto the memory and shows 50Meg in use
+at the end of the test code.
+The thought process is: the start_wrapper will finish only when the
+ThreadFunc has finished executing and has returned, doesn't seem to
+hurt anything, but not sure why the resources and memory aren't freed up.