[Mono-bugs] [Bug 52754][Wis] New - BinaryWriter allocates too many char [] buffers for encoding
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Sun, 11 Jan 2004 16:06:54 -0500 (EST)
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Changed by bmaurer@users.sf.net.
http://bugzilla.ximian.com/show_bug.cgi?id=52754
--- shadow/52754 2004-01-11 16:06:54.000000000 -0500
+++ shadow/52754.tmp.18380 2004-01-11 16:06:54.000000000 -0500
@@ -0,0 +1,30 @@
+Bug#: 52754
+Product: Mono/Class Libraries
+Version: unspecified
+OS:
+OS Details:
+Status: NEW
+Resolution:
+Severity:
+Priority: Wishlist
+Component: CORLIB
+AssignedTo: mono-bugs@ximian.com
+ReportedBy: bmaurer@users.sf.net
+QAContact: mono-bugs@ximian.com
+TargetMilestone: ---
+URL:
+Cc:
+Summary: BinaryWriter allocates too many char [] buffers for encoding
+
+If you call
+
+bw.ReadString () many times, you will see a profile like:
+
+ 657 KB System.Text.Encoding::GetChars(byte[],int,int)
+ 657 KB 12890 System.Char[]
+ Callers (with count) that contribute at least for 1%:
+ 12884 100 % System.IO.BinaryReader::ReadString()
+
+What we should do is to allocate one buffer of a specific number of chars,
+and then always use this buffer. That way, we save the cost of allocating
+each time. You can see this by doing ReadString in a tight loop.