[Mono-bugs] [Bug 70825][Nor] New - Image.Clone causes double frees in libgdiplus
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bugzilla-daemon@bugzilla.ximian.com
Mon, 27 Dec 2004 12:43:02 -0500 (EST)
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Changed by vargaz@gmail.com.
http://bugzilla.ximian.com/show_bug.cgi?id=70825
--- shadow/70825 2004-12-27 12:43:02.000000000 -0500
+++ shadow/70825.tmp.28737 2004-12-27 12:43:02.000000000 -0500
@@ -0,0 +1,42 @@
+Bug#: 70825
+Product: Mono: Class Libraries
+Version: 1.0
+OS:
+OS Details:
+Status: NEW
+Resolution:
+Severity:
+Priority: Normal
+Component: Sys.Data
+AssignedTo: mono-bugs@ximian.com
+ReportedBy: vargaz@gmail.com
+QAContact: mono-bugs@ximian.com
+TargetMilestone: ---
+URL:
+Cc:
+Summary: Image.Clone causes double frees in libgdiplus
+
+The following test program causes the runtime to hang:
+
+<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
+using System;
+using System.Drawing;
+using System.Drawing.Imaging;
+
+public class Tests {
+
+ public static void Main () {
+ string sInFile = "Test/System.Drawing/bitmaps/almogaver24bits.bmp";
+ Bitmap bmp2 = new Bitmap(sInFile);
+
+ for (int i = 0; i < 10; ++i) {
+ Bitmap bmpNew = (Bitmap) bmp2.Clone ();
+ }
+ Console.WriteLine ("OK");
+ }
+}
+<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
+
+I think this is because GdipCloneImage doesn't clone some members of the
+image, like frameDimensionList, so GdipDisposeImage frees the same memory
+multiple times.