[Mono-bugs] [Bug 44281][Cri] Changed - Socket.Poll always returns false (Udp)

bugzilla-daemon@bugzilla.ximian.com bugzilla-daemon@bugzilla.ximian.com
Thu, 27 Nov 2003 14:23:11 -0500 (EST)


Please do not reply to this email- if you want to comment on the bug, go to the
URL shown below and enter your comments there.

Changed by giuseppe.greco@agamura.com.

http://bugzilla.ximian.com/show_bug.cgi?id=44281

--- shadow/44281	2003-11-27 14:16:50.000000000 -0500
+++ shadow/44281.tmp.28815	2003-11-27 14:23:11.000000000 -0500
@@ -169,6 +169,25 @@
 My Mono distribution was 2 weeks old...
 Well, I've just checked out the very last
 version of Mono from CVS, but it doesn't
 work at all; I cannot run any Mono app
 (also mcs -v doesn't work - it never
 comes back).
+
+------- Additional Comments From giuseppe.greco@agamura.com  2003-11-27 14:23 -------
+If sender.exe and receiver.exe are executed on different machines,
+there are no problems at all: I'm able to send and receive unicast,
+multicast, and broadcast datagrams...
+
+But if sender.exe and receiver.exe are excuted on the same machine,
+only unicast datagrams are sent or received, while multicast and
+broadcast datagrams are just ignored (Socket.Poll() always returns
+false).
+
+That's very strange since on my RH9 machine multicast and broadcast
+are enabled...
+
+I hope that helps.
+
+Gius_.
+
+