[Mono-bugs] [Bug 52522][Blo] New - <%= xxx %> tag not processed in client javascript block in aspx

bugzilla-daemon@bugzilla.ximian.com bugzilla-daemon@bugzilla.ximian.com
Tue, 23 Dec 2003 18:21:36 -0500 (EST)


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Changed by liyul@hotmail.com.

http://bugzilla.ximian.com/show_bug.cgi?id=52522

--- shadow/52522	2003-12-23 18:21:36.000000000 -0500
+++ shadow/52522.tmp.8191	2003-12-23 18:21:36.000000000 -0500
@@ -0,0 +1,76 @@
+Bug#: 52522
+Product: Mono/Class Libraries
+Version: unspecified
+OS: 
+OS Details: 
+Status: NEW   
+Resolution: 
+Severity: 
+Priority: Blocker
+Component: System.Web
+AssignedTo: mono-bugs@ximian.com                            
+ReportedBy: liyul@hotmail.com               
+QAContact: mono-bugs@ximian.com
+TargetMilestone: ---
+URL: 
+Cc: 
+Summary: <%= xxx %> tag not processed in client javascript block in aspx
+
+If there are <%=var%> in javascript block, they will be left there not
+processed. It is a rather major issue with aspx compatibility.
+
+bug: In AspGenerator.cs, the TextParsed method deliberately skip processing
+  <% in server-side or client scripts.
+
+		void TextParsed (ILocation location, string text)
+		{
+			if (text.IndexOf ("<%") != -1 && !inScript && !javascript) {
+				if (this.text.Length > 0)
+					FlushText ();
+				CodeRenderParser r = new CodeRenderParser (text, stack.Builder);
+				r.AddChildren ();
+				return;
+			}
+
+			this.text.Append (text);
+			//PrintLocation (location);
+		}
+
+Temporary fix enclosed seemed to be working, but need further scrutinzation.
+
+		void TextParsed (ILocation location, string text)
+		{
+			//PrintLocation (location);
+			PrintLocation(location);
+
+			if (text.IndexOf ("<%") != -1) 
+			{
+				if (inScript) 
+				{
+					// FIXME:
+					this.text.Append (text);
+				}
+				else if (javascript) 
+				{
+					// FIXME:
+					// this.text.Append (text);
+					if (this.text.Length > 0)
+						FlushText ();
+					CodeRenderParser r = new CodeRenderParser (text, stack.Builder);
+					r.AddChildren ();
+					return;
+				} 
+				else
+				{
+					if (this.text.Length > 0)
+						FlushText ();
+					CodeRenderParser r = new CodeRenderParser (text, stack.Builder);
+					r.AddChildren ();
+					return;
+				} 
+			} 
+			else 
+			{
+				this.text.Append (text);
+			}
+		}