[Mono-bugs] [Bug 47968][Cri] Changed - mono crashes when executing a program that relies heavily on structs
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bugzilla-daemon@bugzilla.ximian.com
Wed, 27 Aug 2003 15:54:41 -0400 (EDT)
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Changed by klaehn@gamemakers.de.
http://bugzilla.ximian.com/show_bug.cgi?id=47968
--- shadow/47968 2003-08-27 15:18:09.000000000 -0400
+++ shadow/47968.tmp.440 2003-08-27 15:54:41.000000000 -0400
@@ -2,13 +2,13 @@
Product: Mono/MCS
Version: unspecified
OS: All
OS Details: Tried with Windows and Debian Unstable
Status: NEW
Resolution:
-Severity:
+Severity: Unknown
Priority: Critical
Component: Misc
AssignedTo: mono-bugs@ximian.com
ReportedBy: klaehn@gamemakers.de
QAContact: mono-bugs@ximian.com
TargetMilestone: ---
@@ -45,6 +45,13 @@
a decent optimizer should be able to reduce it to a few instructions.
------- Additional Comments From klaehn@gamemakers.de 2003-08-27 15:18 -------
Created an attachment (id=5232)
The code that produced the problem
+
+------- Additional Comments From klaehn@gamemakers.de 2003-08-27 15:54 -------
+This is what appears in the error MessageBox:
+
+file mini-x86.c: line 2949 (mono_arch_output_basic_block): should
+not be reached
+aborting...