[Mono-bugs] [Bug 40645][Nor] New - Passing class as an out parameter to pinvoke doesn't work
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bugzilla-daemon@rocky.ximian.com
Tue, 1 Apr 2003 18:40:41 -0500 (EST)
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Changed by pbaena@uol.com.ar.
http://bugzilla.ximian.com/show_bug.cgi?id=40645
--- shadow/40645 Tue Apr 1 18:40:41 2003
+++ shadow/40645.tmp.32162 Tue Apr 1 18:40:41 2003
@@ -0,0 +1,129 @@
+Bug#: 40645
+Product: Mono/Runtime
+Version: unspecified
+OS: Debian Woody
+OS Details: 2.4.17 kernel
+Status: NEW
+Resolution:
+Severity:
+Priority: Normal
+Component: misc
+AssignedTo: mono-bugs@ximian.com
+ReportedBy: pbaena@uol.com.ar
+QAContact: mono-bugs@ximian.com
+TargetMilestone: ---
+URL:
+Cc:
+Summary: Passing class as an out parameter to pinvoke doesn't work
+
+This example runs on .NET but not on mono:
+
+/* Unmanaged C code */
+#include <stdio.h>
+typedef struct
+{
+ char* str;
+ int i;
+} test_arr_t;
+
+typedef struct
+{
+ test_arr_t* arr;
+ int nr_of_arrs;
+} test_t;
+
+int modify_it (test_t** testme)
+{
+ test_t* ptest = (test_t *) malloc (sizeof (test_t));
+
+ ptest->arr = (test_arr_t *) malloc (2 * sizeof (test_arr_t));
+ ptest->arr[0].i = 1;
+ ptest->arr[0].str = (char *) malloc (sizeof(char)*24);
+ strcpy (ptest->arr[0].str, "Hello");
+ ptest->arr[1].i = 2;
+ ptest->arr[1].str = (char *) malloc (sizeof(char)*24);
+ strcpy (ptest->arr[1].str, "baby");
+ ptest->nr_of_arrs = 2;
+
+ *testme = ptest;
+ return 0;
+}
+/* End of C code */
+
+
+/* C# code */
+using System;
+using System.Runtime.InteropServices;
+
+namespace teststruct
+{
+ [ StructLayout( LayoutKind.Sequential )]
+ class test_struct_arr
+ {
+ public string str;
+ public int i;
+ }
+
+ [ StructLayout( LayoutKind.Sequential )]
+ class test_struct
+ {
+ public IntPtr arr;
+ public int nr_of_arrs;
+ }
+
+ class Class1
+ {
+ [DllImport ("library")]
+ static extern int modify_it (out test_struct p);
+
+ [STAThread]
+ static void Main(string[] args)
+ {
+ test_struct testme;
+ modify_it (out testme);
+
+ if (testme != null)
+ {
+ if (testme.nr_of_arrs != 2)
+ {
+ Console.WriteLine ("{0} elements?
+Yeah, right...", testme.nr_of_arrs);
+ return;
+ }
+
+ test_struct_arr[] tarr = new
+test_struct_arr[testme.nr_of_arrs];
+ IntPtr current = testme.arr;
+
+ for( int i = 0; i < testme.nr_of_arrs; i++ )
+ {
+ tarr[ i ] = new test_struct_arr();
+ Marshal.PtrToStructure( current,
+tarr[ i ]);
+
+ //Marshal.FreeCoTaskMem(
+(IntPtr)Marshal.ReadInt32( current ));
+ //Marshal.DestroyStructure(
+current, typeof(test_struct_arr) );
+
+ current = (IntPtr)((int)current +
+ Marshal.SizeOf( tarr[ i ] ));
+
+ Console.WriteLine ("i[{0}] = {1}
+{2}", i, tarr[i].str, tarr[i].i);
+ }
+ }
+ else
+ {
+ Console.WriteLine ("testme wasn't set");
+ }
+ }
+ }
+}
+
+/* End of code */
+
+I got around this by making the modify parameter an IntPtr, and then
+marshaling it to the test_struct class. I don't know if this is a feature
+or a bug, it isn't documented anywhere what's the correct way to pass out
+objects to pinvoke.