[Mono-bugs] [Bug 34310][Wis] New - Random crashes recently.
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20 Nov 2002 01:48:28 -0000
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Changed by miguel@ximian.com.
http://bugzilla.ximian.com/show_bug.cgi?id=34310
--- shadow/34310 Tue Nov 19 20:48:28 2002
+++ shadow/34310.tmp.2496 Tue Nov 19 20:48:28 2002
@@ -0,0 +1,80 @@
+Bug#: 34310
+Product: Mono/Runtime
+Version: unspecified
+OS: other
+OS Details:
+Status: NEW
+Resolution:
+Severity:
+Priority: Wishlist
+Component: misc
+AssignedTo: dick@ximian.com
+ReportedBy: miguel@ximian.com
+QAContact: mono-bugs@ximian.com
+TargetMilestone: ---
+URL:
+Cc:
+Summary: Random crashes recently.
+
+Recently mcs/tests/test-105.cs started crashing randomly, I include it here.
+
+using System;
+using System.Threading;
+using System.Runtime.InteropServices;
+
+class Test {
+ delegate int SimpleDelegate (int a);
+
+ static int F (int a) {
+ Console.WriteLine ("Test.F from delegate: " + a);
+ Thread.Sleep (200);
+ return a;
+ }
+
+ static void async_callback (IAsyncResult ar)
+ {
+ Console.WriteLine ("Async Callback " + ar.AsyncState);
+ }
+
+ static int Main () {
+ SimpleDelegate d = new SimpleDelegate (F);
+ AsyncCallback ac = new AsyncCallback (async_callback);
+ string state1 = "STATE1";
+ string state2 = "STATE2";
+ string state3 = "STATE3";
+ string state4 = "STATE4";
+ int fin = 0;
+
+ IAsyncResult ar1 = d.BeginInvoke (1, ac, state1);
+ IAsyncResult ar2 = d.BeginInvoke (2, ac, state2);
+ IAsyncResult ar3 = d.BeginInvoke (3, ac, state3);
+ IAsyncResult ar4 = d.BeginInvoke (4, ac, state4);
+
+ int res = d.EndInvoke (ar1);
+
+ Console.WriteLine ("Result = " + res);
+ try {
+ d.EndInvoke (ar1);
+ } catch (InvalidOperationException) {
+ Console.WriteLine ("cant execute EndInvoke twice ... OK");
+ }
+
+ ar1.AsyncWaitHandle.WaitOne ();
+ if (ar1.IsCompleted) fin++;
+ Console.WriteLine ("completed1: " + ar1.IsCompleted);
+ ar2.AsyncWaitHandle.WaitOne ();
+ if (ar2.IsCompleted) fin++;
+ Console.WriteLine ("completed2: " + ar2.IsCompleted);
+ ar3.AsyncWaitHandle.WaitOne ();
+ if (ar3.IsCompleted) fin++;
+ Console.WriteLine ("completed3: " + ar3.IsCompleted);
+ ar4.AsyncWaitHandle.WaitOne ();
+ if (ar4.IsCompleted) fin++;
+ Console.WriteLine ("completed4: " + ar4.IsCompleted);
+
+ if (fin != 4)
+ return 1;
+
+ return 0;
+ }
+}