[Mono-bugs] [Bug 25682] Changed - Double.ToString not fully implemented
bugzilla-daemon@rocky.ximian.com
bugzilla-daemon@rocky.ximian.com
3 Jun 2002 10:02:14 -0000
Please do not reply to this email- if you want to comment on the bug, go to the
URL shown below and enter your comments there.
Changed by lupus@ximian.com.
http://bugzilla.ximian.com/show_bug.cgi?id=25682
--- shadow/25682 Sun Jun 2 22:40:07 2002
+++ shadow/25682.tmp.24502 Mon Jun 3 06:02:14 2002
@@ -2,22 +2,22 @@
Product: Mono/Runtime
Version: unspecified
OS: other
OS Details:
Status: NEW
Resolution:
-Severity:
+Severity: Unknown
Priority: Wishlist
Component: misc
AssignedTo: mono-bugs@ximian.com
ReportedBy: duncan@ximian.com
QAContact: mono-bugs@ximian.com
TargetMilestone: ---
URL:
Cc:
-Summary: Casting longs to doubles lose precision
+Summary: Double.ToString not fully implemented
Description of Problem:
Casting longs to doubles lose precision. This is causing a bug in one of
the tests for System.Convert.
Steps to reproduce the problem:
@@ -44,6 +44,12 @@
Expected Results:
max is -9223372036854775808
d is -9.22337203685478E+18
Int64.MinValue: -9223372036854775808
Int64.MaxValue: 9223372036854775807
+
+------- Additional Comments From lupus@ximian.com 2002-06-03 06:02 -------
+There is no loss of precision with the cast: the problem is that
+double.ToString() is not fully implemented and the default precision of
+%g is just 6 decimal places (currently Double.ToString is implemented
+with a simple sprintf("%g, value")).