[Gtk-sharp-list] GTK 3 OpenGL widget under Windows

Jarl Gullberg jarl.gullberg at gmail.com
Tue Sep 6 13:05:16 UTC 2016


I managed to solve it myself.

The new gdk_win32_window_get_handle function was indeed what I needed to
use, but I had misunderstood how it should have been imported and called.
The following is the short and sweet code which works:

>
> private IWindowInfo InitializeWindows()
> {
>    IntPtr windowHandle = gdk_win32_window_get_handle(this.Window.Handle);
>    return Utilities.CreateWindowsWindowInfo(windowHandle);
> }
> [SuppressUnmanagedCodeSecurity, DllImport("libgdk-3-0.dll",
> CallingConvention = CallingConvention.Cdecl)]
> public static extern IntPtr gdk_win32_window_get_handle(IntPtr w);


On 5 September 2016 at 22:44, Jarl Gullberg <jarl.gullberg at gmail.com> wrote:

> Heya fellas,
>
> I'm having some trouble updating an OpenTK-based GTK2/3 widget to pure
> GTK3. It works great on Linux, but on Windows (using the alpha installer
> for GTK#3) it fails to run.
>
> All code relevant to my issue is available here: https://github.com/
> WowDevTools/Everlook
>
> In short, it's a drawing area onto which OpenGL draws its buffers. This
> widget is housed in a normal GTK3 UI created via Glade. The issue presents
> itself using gtk-sharp-2.99 on Windows 10.
>
> I've narrowed the problem down to a section in the code where the widget
> imports a native function from GDK, which allows it to get a drawable
> handle from the widget's window's handle.
>
> #region Windows Specific initalization
>> private IWindowInfo InitializeWindows()
>> {
>>     IntPtr windowHandle = gdk_win32_drawable_get_handle(
>> this.Window.Handle);
>>     return Utilities.CreateWindowsWindowInfo(windowHandle);
>> }
>> [SuppressUnmanagedCodeSecurity, DllImport("libgdk-win32-2.0-0.dll")]
>> public static extern IntPtr gdk_win32_drawable_get_handle(IntPtr d);
>> #endregion
>
>
>  Now, this library does not exist in the new GTK3 installation, and has
> been renamed to libgdk-3-0.dll. I hoped it would be a simple matter of
> changing the dll import statement to match the new library name, but
> unfortunately I wasn't so lucky. gdk_win32_drawable_get_handle is no longer
> defined in the library, and I haven't managed to see any obvious
> replacements.
>
> I attempted to use gdk_win32_window_get_handle (which returned a valid
> handle) instead, but unfortunately this produced a GraphicsContextException
> instead when the context was made current. The exception message was
> equally unhelpful, and simply stated that it was unable to make the context
> current.
>
> If you know of the new way to get the handle of the drawable or another
> solution to the issue, I would greatly appreciate it. If this question is
> not applicable here, I would also very much appreciate some directions to
> where I could get a hand.
>
>
> Sincerely,
> Jarl
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.dot.net/pipermail/gtk-sharp-list/attachments/20160906/90ff45d6/attachment-0001.html>


More information about the Gtk-sharp-list mailing list