[Gtk-sharp-list] widget destruction
"Andrés G. Aragoneses"
knocte at gmail.com
Wed Mar 9 17:27:23 EST 2011
+1 for just writing a Warning on the finalizer. It has to be the
developer who disposes things, not the GC. For that, we also have things
like Gendarme's EnsureLocalDisposal rule or other helpers.
Plus, I think there's no class in the .NET class libraries which behaves
like this.
On 09/03/11 16:54, Nicholas Frechette wrote:
> On Wed, Mar 9, 2011 at 6:39 AM, Lluis Sanchez Gual
> <slluis.devel at gmail.com <mailto:slluis.devel at gmail.com>> wrote:
>
> Subclasses may need to free their own unmanaged resources, which may not
> be related to gtk at all. For example, I could implement a widget
> subclass which pinvokes a C api to get some data, which has to be
> explicitly freed. I would free that data in the finalizer, but since the
> finalizer will not be called if the object is explicitly disposed, I
> also have to free that data in the Dispose method. So, I will end having
> a DeleteMyData method which is called from the finalizer and from
> Dispose.
>
> The Dispose pattern provides an standard solution to the above scenario.
> It states the need for a Dispose(bool disposing) method, to be called
> from Dispose and from the finalizer. The 'disposing' parameter is 'true'
> when calling from Dispose, meaning that it is safe to access other
> reference objects, and it is 'false' when called from the finalizer,
> meaning that only unmanaged data should be accessed.
>
> There is some documentation about this pattern here:
>
> http://msdn.microsoft.com/en-us/library/b1yfkh5e.aspx
>
>
> I disagree strongly with the implicit destruction of managed resources
> through the use of that pattern and the finalizer. Having worked
> extensively on embedded systems where tight control over memory is
> always required, in my experience, it is always better to provide tools
> for programmers to fix bad usage than it is to brush it under the rug
> and do their job for them. The finalizer should be there only to warn
> that memory is leaking and if you must, free that memory, but the
> warning is key so that the code can be fixed. Finalizers add a cost that
> can be very hard to measure.
> All objects that have managed resources to discard should implement
> Dispose and call base. Destroy should probably call Dispose (and not the
> other way around). Either way, documentation has to state clearly which
> is which and how to properly subclass widgets/other things.
> Nicholas
>
>
>
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