[Gtk-sharp-list] Is GTK# viable on Mac?

Chuck Esterbrook chuck.esterbrook at gmail.com
Sat Nov 28 14:54:34 EST 2009


I know that's a fuzzy question, but it's an important one. Let me
explain: I wrote a small GTK# application on Mac and right away there
are major problems:

-- The first time I click and drag on the resize corner of a window,
nothing happens. On the second attempt, the resize happens.

-- After resizing a window, it will not respond to any mouse clicks.
If I move the window then it will become responsive again.

-- If I scroll within a TextView using the scrollwheel, it displays
overlapping text lines. I have to use the arrow keys to coax the
TextView to redisplay each line correctly.

-- The dock shows "mono" instead of the name of the app and choosing
"Quit" from its menu or the menu bar does not work.

The first three are the real blockers.

I was on the latest Mono 2.4.x and now have Mono 2.6 preview 1 with no
improvement.

If I take the app.exe over to an opensuse install, no problems are present.

I believe that some version of GTK+ is viable because I installed the
gedit for Mac and it looks and works great.

I would like to know if anyone on this list is having success with
GTK# on Mac. Are you seeing these kinds of problems? Do you have an
application running well?


-Chuck


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