[Gtk-sharp-list] Can't choose C# GTK# Project on Mac 10.5.6

Trevor Newsome trevor_newsome at hotmail.com
Fri Apr 17 17:59:29 EDT 2009


Has this been resolved yet, as I am having the same issues?

Best wishes Trevor Newsome

Michael Hutchinson wrote:
> On Tue, Mar 17, 2009 at 4:37 AM, PattiMan <PattiMan at gmail.com> wrote:
>> I'm using MonoDevelop 1.9.1 (2.0 alpha 2) and installed MonoFramwork
>> 2.2_5
>> framework. After starting up Mono I want to create a new C# (or C++) GTK#
>> project, but it's not available. Strange thing is that a GTK# project is
>> available for VB.
> Yup, the thing is that the GTK# project templates are included in the
> GTK# designer addin, which doesn't currently work on the Mac, since
> the Mac GTK+ port is relatively immature and is missing features we
> need for the designer. The designer doesn't support VB yet, so the VB
> GTK# templates are in the VB addin.
>> If I look at the additional addins (in the Add-in Manager) I see four
>> versions of GTK# (2.4, 2.6, 2.8 and 2.10) but if I select any of them I
>> get
>> a message saying that GTK Core 1.9.1 is missing.
>> After performing "pkg-config --modversion gtk-sharp-2.0" I get 2.12.7. My
>> PKG_CONFIG_PATH is set to
>> "/Library/Frameworks/Mono.framework/Versions/Current/lib/pkgconfig"
>> Can anybody help me with this? I already wasted 3 days trying to solve
>> this
>> problem :-(
> There's a problem with the Mac Mono/MD installer, in that it doesn't
> set the PKG_CONFIG_PATH to include the Mono framework pc files (MD
> doesn't actually use pkg-config, it just tries to look in the right
> places and parse the .pc files). That said, if you've set the path
> yourself, it should be working.
> After MD 2.0 beta 1, I improved MD's pkg-config detection, so it
> correctly picks up GTK# (and other Mono libraries) and offers them in
> the edit references dialog.
>> Thanks in advance!
>> PS I tried building Mono 1.9.3 (2.0 beta 2.0) but it gives me an error:
>> "You
>> need to install update-desktop-database", so I can't tell if that release
>> solves my problem...
> To build for Mac, you have to pass some extra flags. The Mac profile does
> this:
> http://anonsvn.mono-project.com/viewvc/trunk/monodevelop/profiles/mac?view=markup
> Alternatively, I built a MD Mac app (on linux) from the 2.0 branch a
> few hours ago, for testing. You're welcome to try it:
> http://mjhutchinson.com/files/temp/MonoDevelop.app.zip
> MD's actually capable of building itself on Mac now, without any
> makefiles or autotools. Just use the DebugMac configuration, which
> will exclude the addins that don't work or aren't needed on Mac.
> -- 
> Michael Hutchinson
> http://mjhutchinson.com
> _______________________________________________
> Gtk-sharp-list maillist  -  Gtk-sharp-list at lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/gtk-sharp-list

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