[Gtk-sharp-list] Gtk# on Mac OS X
Sat, 19 Jun 2004 07:28:09 +0100
On 19/6/04 5:57 am, Ryan Gregg <email@example.com> wrote:
> I've fairly new to the Mac so I'm still trying to figure out how to get
> all of the dependencies figured out to get everything to compile. I'm
> using the beta3 distribution of Mono, but when I try to build Gtk# from
> CVS I get the following errors:
> checking for pango... Package pango was not found in the pkg-config
> search path.
> Perhaps you should add the directory containing `pango.pc'
> to the PKG_CONFIG_PATH environment variable
> No package 'pango' found
> configure: error: Library requirements (pango) not met; consider
> adjusting the PKG_CONFIG_PATH environment variable if your libraries
> are in a nonstandard prefix so pkg-config can find them.
> I've found the source for pango, but am having trouble building it on
> my Mac. Is there a handy step by step instruction guide or anything
> for how to get Gtk# installed on a Mac system?
There's an installable binary package of beta3 available from
Personally I'm building everything (including the bazillion bits of GNOME)
from Darwinports. It is relatively easy, though quite tedious.