> Right, but Dispose will never be called if the object is in the hash ;-)
Dispose is called by users of IDisposable, manually.
So I do things like:
Pixbuf p = new Pixbuf ("a.png");
p.RenderToDrawable (...);
p.Dispose ();
You are thinking about ~Pixbuf () which is indeed never called if you
are not stored in a WeakReference
Miguel