[Glade-devel] Running GLADE in-place

Archit Baweja architbaweja at gmail.com
Fri Jun 19 12:19:37 EDT 2009


Hey,

I remember doing this waay back when I use to work on Glade3, but I can't
recall. I'll try to dig up the info if I can. (It was something that worked
for most projects which use the standard automake/conf toolchain.

-Archit

On Fri, Jun 19, 2009 at 11:00 AM, Tristan Van Berkom <
tristan.van.berkom at gmail.com> wrote:

> On Fri, Jun 19, 2009 at 7:46 AM, Sam Thursfield<ssssam at gmail.com> wrote:
> > Hey guys
> > I've searched the archives and various places and not found any advice on
> this.
> >
> > Is there an easy way to run GLADE out of its source tree, to save
> > doing  a full 'make install' every time I change catalog/plugin code?
> > GLADE_MODULE_PATH seems the obvious way, but doesn't work because at
> > this point the plugins are libtool wrappers.
> >
> > It would be worth putting something in the HACKING file about this, I
> > wasted half a day wondering why I was getting weird struct mismatch
> > issues before I realised the obvious: it was using installed plugins
> > still .. :)
>
> I would just say no. No there has never to my knowlage ever been
> a way to run Glade from the tree without installing it.
>
> Just install it, if you dont have system permissions then just
> configure/install somewhere in your home dir.
>
> Cheers,
>         -Tristan
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