[android-devel] [macios-devel] Signal-chaining & crash reporters

Miguel de Icaza miguel at microsoft.com
Tue Sep 20 13:01:50 UTC 2016


Hello,

My proposal addressed that, the downside is that there is a window at startup where the runtime will not catch exceptions properly.

I think it is fair to document the limitation of the technique in those scenarios.

From: Rolf Kvinge <Rolf.Kvinge at microsoft.com>
Date: Tuesday, September 20, 2016 at 5:17 AM
To: Rodrigo Kumpera <rokumper at microsoft.com>
Cc: Miguel de Icaza <miguel at microsoft.com>, "macios-devel at lists.dot.net" <macios-devel at lists.dot.net>, "mono-devel-list at lists.dot.net" <mono-devel-list at lists.dot.net>, "android-devel at lists.dot.net" <android-devel at lists.dot.net>
Subject: Re: [android-devel] [macios-devel] Signal-chaining & crash reporters




Hi Rodrigo,



I think we should first decide how we want to expose this in managed code, since using your idea I don't see any options besides those I initially proposed (and which Miguel didn't like).



One of the problems is that there's a lot of people involved here:



1) The native library that detects crashes and collects crash information. On iOS this is typically PLCrashReporter [1].



2) Companies that build native crash reporting solutions on top of libraries from 1). On iOS this is HockeyApp, Insights, Crittercism, Flurry (which all use PLCrashReporter I believe), Crashlytics (which is not using PLCrashReporter, they wrote their own replacement [2]), etc.



3) The managed bindings for the products in 2). Some of these we maintain ourselves (in the component store - Crittercism [3]), some are maintained by those companies themselves (HockeyApp [4]), and some I believe are community supported/written.



4) Us.



5) The app (developer).



Ideally whatever we come up with should require changes from as few of these as possible, the best case scenario being #3 only (besides ourselves of course). Any changes to #1 will likely require changes to #2 as well.



Rolf



[1] https://plcrashreporter.org<https://plcrashreporter.org/>

[2] http://stackoverflow.com/questions/14041789/comparison-between-testflight-live-quincykit-and-crashlytics#comment19667280_14103776

[3] https://components.xamarin.com/gettingstarted/crittercism

[4] https://github.com/bitstadium/HockeySDK-Xamarin



Sent from Outlook<http://aka.ms/weboutlook>

________________________________
From: Rodrigo Kumpera
Sent: Monday, September 19, 2016 8:51:02 PM
To: Rolf Kvinge
Cc: Miguel de Icaza; macios-devel at lists.dot.net; mono-devel-list at lists.dot.net; android-devel at lists.dot.net
Subject: Re: [android-devel] [macios-devel] Signal-chaining & crash reporters

Hey Rolf,

On your suggestion, I’m not sure that’s exactly what we want.
Even though we can ask user to do signal chaining themselves, I don’t think it’s necessary. I don’t think we should be promoting the broken design of posix signals around. ;)
Another thing is that this design is not portable and exposes a bit too much of mono internals.

What about this: https://gist.github.com/569e860dd7e73bde0d8d098f95143662

It probably won’t compile as I normalized the signature of mono_handle_native_sigsegv with other similar functions.

--
Rodrigo


On 9/19/16, 3:25 AM, "Rolf Kvinge" <Rolf.Kvinge at microsoft.com> wrote:


    Hi,

    > From: Rodrigo Kumpera
    >
    >
    > Hey guys,
    >
    >  Exposing signal handlers from managed code is always the wrong solution.
    >
    >
    >
    > If we're crashing in the runtime, a managed code signal handler has very little chance of works. It's a scenario we will never even consider supporting.

    This is not about exposing signal handlers to managed code, the signal handlers we want called are always in native code.

    >
    >
    >
    > I guess the simple solution is to add an embedding API call that queues signal handlers
    > to be called first before chaining to the OS one.

    Something like this: https://gist.github.com/rolfbjarne/6aab59c1609f33402d195f9c34e9f99b?

    Rolf

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