Method GetTileDestRect
GetTileDestRect(ISKImagePyramidSource, SKImagePyramidViewport, SKImagePyramidTileId)
Computes the screen-space destination rect for a tile given the current viewport. Previously on SKImagePyramidRenderer; moved here because it is pure geometry, independent of any rendering backend.
public SKRect GetTileDestRect(ISKImagePyramidSource tileSource, SKImagePyramidViewport viewport, SKImagePyramidTileId tileId)
Parameters
tileSourceISKImagePyramidSourceviewportSKImagePyramidViewporttileIdSKImagePyramidTileId
Returns
Remarks
Corners are pixel-snapped using floor/ceiling so that adjacent tiles share the same integer pixel boundary, eliminating sub-pixel gaps that cause flickering seams. Returns an SKRect in screen-pixel coordinates.