Method GetOptimalLevel
GetOptimalLevel(double, double)
Selects the optimal pyramid level for rendering, where one tile pixel ≈ one screen pixel.
public int GetOptimalLevel(double viewportWidth, double controlWidth)
Parameters
viewportWidthdoubleThe viewport width (0-1 normalized, where 1.0 = full image fits).
controlWidthdoubleThe control width in screen pixels.