Method DrawFallbackTile
DrawFallbackTile(SKRect, SKRect, SKImagePyramidTile)
Draws a lower-resolution fallback tile stretched to fill the destination rect. Only called when LOD blending is enabled and the hi-res tile is still loading.
void DrawFallbackTile(SKRect destRect, SKRect sourceRect, SKImagePyramidTile tile)
Parameters
destRectSKRectWhere to draw the fallback on screen (in screen pixels).
sourceRectSKRectThe sub-region of the fallback tile bitmap to use (in tile pixels).
tileSKImagePyramidTileThe decoded fallback tile.