Method Seek
Seek(TimeSpan)
Seeks the animation to the specified position and raises AnimationUpdated. Completion and repeat logic is applied as part of the seek.
public void Seek(TimeSpan position)
Parameters
positionTimeSpanThe absolute playback position to seek to.
Remarks
Unlike Update(TimeSpan), Seek sets an absolute position rather than advancing
by a delta. The position is clamped to [Zero, Duration]
and repeat/completion state is evaluated immediately.
Setting Progress to a boundary via Seek does not increment
the internal repeat counter; use Update(TimeSpan) for frame-by-frame playback.